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Tag: Honours Project

Entry Twenty Three – Animatic iteration and final

(Work done over a few weeks towards this, not all at once) With the artwork done began to implement it … More

Abertay, Animation, Fourth year, Honours Project

Entry Twenty Two – Pixel art production.

Did the Spy sprite but while it was generally okay still wanted to make him more distinct than he is … More

Abertay, Animation, Fourth year, Game assets, Honours Project

Entry Twenty one –

Conducted some research into Backgrounds and character sprite for my animatic to gain an understanding of how these are used … More

Abertay, Concept art, Fourth year, Honours Project, Pixel Art, Research, SketchBook

Entry Twenty – Art Style

Went over the Spy design to better develop it. Researched into what is expected out of two art styles I’m … More

Abertay, Concept art, Fourth year, Honours Project, Research, SketchBook

Entry Nineteen – more exploratory art desing

Some quick roughs of the artwork and editing the Animatic to include Dialouge to get a better feel for the … More

Abertay, Animation, Concept art, Fourth year, Honours Project, SketchBook

Entry Eighteen – Storyboards

Created rough Storyboards from the Concept work and created these to flesh out how much time and art would be … More

Abertay, Animation, Concept art, Fourth year, Honours Project

Entry Seventeen – Character concepts.

Concept work for Main character of the Overlord and the three Advisers, the spy, Knight and Councilor.   Based on … More

Abertay, Concept art, Fourth year, Honours Project, SketchBook, World Building

Entry Sixteen – Plot and character iteration one

Faux Heroes – Ideas for each level hero (Transcript from images in italics) The thief – Whispering Penely A roguish character … More

Abertay, Concept, Concept art, Fourth year, Honours Project, SketchBook, World Building

Entry Fifteen – Maps and stuff.

Started to rough out my game world and characters more. Map of the Realm, the world The Last Boss is … More

Abertay, Concept, Concept art, Honours Project, SketchBook, World Building

Entry Fourteen – Research presentation

How can game mechanics be used to create immersive narratives in games? Abstract This project explores the use of games … More

Abertay, Fourth year, Honours Project, Research

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  • Inktober 2018
  • Midsummer Jam
  • Entry twenty four – Dissertation.
  • Entry Twenty Three – Animatic iteration and final
  • Entry Twenty Two – Pixel art production.

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Abertay Animation Concept Concept art Dissertation Fourth year Game assets Game Design Game Jam Gameplay Games Project Honours Project InkTober Pixel Art Research SketchBook World Building

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