The image’s done for Inktober 2018, ranging from 10 – 30 mins each.
Entry Twenty one –
Conducted some research into Backgrounds and character sprite for my animatic to gain an understanding of how these are used … More
Entry Twenty – Art Style
Went over the Spy design to better develop it. Researched into what is expected out of two art styles I’m … More
Entry Nineteen – more exploratory art desing
Some quick roughs of the artwork and editing the Animatic to include Dialouge to get a better feel for the … More
Entry Seventeen – Character concepts.
Concept work for Main character of the Overlord and the three Advisers, the spy, Knight and Councilor. Based on … More
Entry Sixteen – Plot and character iteration one
Faux Heroes – Ideas for each level hero (Transcript from images in italics) The thief – Whispering Penely A roguish character … More
Entry Fifteen – Maps and stuff.
Started to rough out my game world and characters more. Map of the Realm, the world The Last Boss is … More
Entry ten- Quick art studies.
Quick experiments into the early visuals of the Last boss, will continue to create and define the Mechaincs of the … More
Entry Nine – Rough Stages of gameplay.
A rough outline of how the game-play mechanics work in relation to the players overall goals. Transcript from above Stage … More
Entry Seven – Defining the games structure and mechainics
Transcript from the page above. Space This may seem obvious but since games are a blank slate rules wise it’s … More