The image’s done for Inktober 2018, ranging from 10 – 30 mins each. Advertisements Continue reading Inktober 2018
Conducted some research into Backgrounds and character sprite for my animatic to gain an understanding of how these are used in games as well as how to represent environment & characters in games. Using this I began to seek inspiration from Snes era games to gain a guide for my art design using the pixel art styles from that time and using the details from … Continue reading Entry Twenty one –
Went over the Spy design to better develop it. Researched into what is expected out of two art styles I’m interest in using for the production of the art assets. Based on the time I have I think the Pixel art style is the one I’m going to go with as have some experience with creating and working with it. Continue reading Entry Twenty – Art Style
Some quick roughs of the artwork and editing the Animatic to include Dialouge to get a better feel for the timing with that in. The Last Boss First Rough Animatic 02 Continue reading Entry Nineteen – more exploratory art desing
Concept work for Main character of the Overlord and the three Advisers, the spy, Knight and Councilor. Based on previous concept work (Image on bottom). Difficult to draw in a 2D Hand drawn style? What about colouring and shading? Would it be pleasing? Good solid and simple shape. Conveys menace. More creepy in its lack of human features but, like who would follow that? … Continue reading Entry Seventeen – Character concepts.
Faux Heroes – Ideas for each level hero (Transcript from images in italics) The thief – Whispering Penely A roguish character who robs from “the man” because he can afford to lose money irregardless if the robbery ultimately hurts people who are not “The Man”. Idea quote; Lipvig“Do you understand what I’m saying?” shouted Moist. “You can’t just go around killing people!” Mr Pump:”Why Not? You … Continue reading Entry Sixteen – Plot and character iteration one
Started to rough out my game world and characters more. Map of the Realm, the world The Last Boss is set in. Used a DnD art program to create it. A list of the requirements for the animatic trailer that will help to create a rough outline of what will be required for the final trailer. Quick roughs of the main characters details and … Continue reading Entry Fifteen – Maps and stuff.