(Work done over a few weeks towards this, not all at once) With the artwork done began to implement it into the test animatics. The last boss animatic 2 This allowed for a better view of the action, content but needed more done towards the pacing and dialouge as it was still a bit jumbled and confused. the last boss animatic 3 Managed to inject … Continue reading Entry Twenty Three – Animatic iteration and final
Did the Spy sprite but while it was generally okay still wanted to make him more distinct than he is at the moment, as the same went for the Overlord I went and redid him as well to create a more interesting and developed idea. I fell that this design gave the Overlord (on left) a more sinister look to … Continue reading Entry Twenty Two – Pixel art production.
Some quick roughs of the artwork and editing the Animatic to include Dialouge to get a better feel for the timing with that in. The Last Boss First Rough Animatic 02 Continue reading Entry Nineteen – more exploratory art desing
Created rough Storyboards from the Concept work and created these to flesh out how much time and art would be needed to create the animatic proof of concept. With this I brought them into Premier pro and began to construct the rough cut of the Animatic to gauge how things play out as currently planned The Last Boss First Rough Animatic Since this is still … Continue reading Entry Eighteen – Storyboards
Some reference and research into Storyboards & thumbnails. Continue reading Entry Eleven – Visaul and animtatic research
I just created a quick list of ideas or suggestions to move forward in my project for the year, working on an animation portfolio to develop my skills in that area and became a character animator. I began to read Drawn to Life: 20 Golden years of Disney Master classes by Walt Stanchfield, the Art of Howls Moving castle as well as finding other animation … Continue reading Honours Project First Entry – Animation research.