I’ve tried for some time to read “Rules of Play by Eric Zimmerman and Katie Salen” yet I’ve found an issue, this is as far as I’ve been able to get. Reading other works, such as The Art of Game Design by Jesse Schell, I’m struck by how Rules reads under the assumption of greater industry knowledge and terminology from the reader yet as a learning example … Continue reading Entry Five – Opaque Rules of play.
Some quick sketches to rough out the genral ideas in my head while I research and plan my game. Continue reading Honours Project Fourth Entry – Quick Sketches
Researching how people design games, as well as narrative, because while designing games and designing narrative are not wholly the same they are connected enough with overlapping philosophies and practices to begin researching on for a clear for a clearer idea as to where this project is going. The sources I looked up were Industry professionals such as; NarrativeDesign.org continues to be a useful source of information on … Continue reading Honours Project Third Entry – Games Design Research