Entry twenty four – Dissertation.

How can game mechanics be used to create immersive narratives in games   Abstract What is at the core of a games appeal and how can such an appeal be used to harness a player’s investment in a games story to create an immersive narrative that the player feels committed to a game. How a players makes decisions within a game conflict with the desired … Continue reading Entry twenty four – Dissertation.

Entry Twenty Three – Animatic iteration and final

(Work done over a few weeks towards this, not all at once) With the artwork done began to implement it into the test animatics. The last boss animatic 2 This allowed for a better view of the action, content but needed more done towards the pacing and dialouge as it was still a bit jumbled and confused. the last boss animatic 3 Managed to inject … Continue reading Entry Twenty Three – Animatic iteration and final